Wednesday, January 27, 2010

Way of the Samurai 3

Way of the Samurai is a typical game that uses Japan where the samurai era is still the dominant community. During their work in the game (which already had two games), this game is one game that is interesting enough to play. The main core of the game here is that you control a samurai who will start the journey and tried to broker from two different clans.

You're free to do whatever you want, whether it is talking with people, helping them to do a job, join one of the parties and help so that they can win a war or a party favor and try to knock all the people in these places. In this game, you will be asked to play the game a few times and tried several different things every time you play it.

Unfortunately, there is no franchise Way of the Samurai who could really use a full idea of what was above it and even they did not succeed spawned something quite special. Likewise with the Way of the Samurai 3. Although this game had entered the next-gen consoles like the PlayStation 3 and Xbox360, there is absolutely no new anything that could improve the quality of the game itself.

Like I said before, you can do almost anything that you want to do. When you talk to someone, you can choose to fight with them directly in the middle of conversation, no matter who they are and it seems that in this game, you can kill anyone you meet, except the children. When you attack someone who is dead, then for all these characters will never appear again (during the game). But there are also characters who have been murdered earlier though, will still come back alive again and replace the previous one had been killed. For example when you kill someone in charge to do recruitment. When he was murdered and you go back to the place, it will be no substitute for that person and it will continually repeat.

Another case when you talk to the leader of a clan and then kill him and his colleagues. After they die, then they will die and you can choose to be their leader. Pretty cool? Yes, the idea of becoming a leader for a group sounds pretty cool. But unfortunately, not many changes that occur during the game, but later his subordinates you will bow to salute when you pass. That's it.

Even in this game, where you can explore the relatively very little. When calculated in total, you only have about 8 places you can visit and all those places you can easily explore without the need for a long time. There is no such thing as doing exploration to other countries, looking for new places, or the like.

Then there are also problems with the mechanics of the game. There are some tasks you have to do and actually quite simple task. Take for example when you are asked to catch a thief. We pursue these thieves, characters that you will use it and this sword is the problem. Although you do chores to help the villagers, but the guards in this game will come after you and at the same time, the population is around even become afraid of you. Villagers who do not have a weapon, it will immediately run away as soon as look at you and it will be difficult course.

If you want to try to do a task that is not too sadistic and cruel, you might choose to do the job as a message or search for specific items to residents around. That way, means that you use the sword it will only serve as decoration only and will not make much sense when you play a game with the theme of war. Unfortunately again, in this game you can only run one mission every time and you can not collect a large number of missions and work together.

The battle is not too good here. Every weapon that you have had a statistically separate attack and defense. If the defense you were lower than the level of enemy attacks, then you will not be able to resist the blow. Even so, this game does not mean it contains the problem. As we said before, the idea used here is good enough and the consequences of the mechanism used here can be regarded as a pretty good idea.

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